IGP Games
A collection of games I made for my GSAS 2540 Intro to Game Programming course including a top down dungeon game and a platformer game.
ESC key = Exit Game
For the platformer game:
- Press "1" or "J" to attack
- Movement is WASD or Arrow Keys
- S and Down Arrow keys = Drop Smash
- Press "Shift" when you are close to the shrines to possess the green platforms and rotate them how you wish. Press TAB to switch between the platforms. Press Shift again to possess your character again.
- The yellow translucent boxes are physics based so you either need to drop smash it or hit it with something that has a large enough mass and momentum.
- Items - Blue Soul (Health), Red Soul (Life Restore), and Yellow Soul (No status effect, just something to collect)
For the Top-Down SHMUP:
- Press "1" or "J" to attack
- Movement is WASD or Arrow Keys
- Aim with mouse cursor
- Press TAB to switch characters (Light, Fire, Rock, and Ice Golems)
For the Soul Catcher Game:
- Catch the souls and avoid the rocks
- Move with Mouse Cursor
Status | Prototype |
Platforms | HTML5 |
Author | King Squid |
Genre | Platformer |
Made with | Unity |
Tags | Pixel Art, Puzzle-Platformer, Singleplayer, Top Down Adventure |
Leave a comment
Log in with itch.io to leave a comment.